- Game Revolution - Dreamcast review by Erik Archer, B+. "It may lack the depth that some of us have come to expect in a space-combat, but it still stands as a solid gaming experience."
- Gaming Age - Dreamcast review by Patrick Klepek, B. "In all honesty, Starlancer is some of the most fun that I've had with a space shooter in a long while."
- MakeItSimple.com - PC review by Rob Garret, 82%. "Good story, great graphics, and addictive gameplay make this one worthwhile to grab."
- Planet Dreamcast - Dreamcast review by Mr Domino, 6/10. "While I really enjoyed the combat engine, I can't play through Starlancer and not think that it's a mere shell of a game."
- GameSpot - Dreamcast review by Jeff Gerstmann, 71%. "The less than engaging storyline and the heavy focus on defensive missions holds the game back and keeps it from being as good as the classics that made the genre popular." (December 6, 2000)
- IGN - Dreamcast review by Stephen Butts, 88%. "Ultimately, Starlancer is just a port but it's a damn fine port." (November 27, 2000)
- The Electric Playground - PC review by Neil Harris, 75%. "Starlancers presentation and user interface are pretty close to perfection, but the AI of your opponents will have you thinking you're an ace pilot, even when you're not." (June 12, 2000)
- GameOver - PC review by 2XHelix, 85%. "It seems that Chris and Erin Roberts have once again created another worthy space sim." (June 1, 2000)
- Firing Squad - Review by Jakub Wojnarowicz, 85%. "Starlancer is a tour-de-force in action. If you want fun, guns and blowing stuff into the sun, this is your game." (May 4, 2000)
- GameSpot - PC review by Desslock, 77%. "While it's a shame that the developers did not fix all the weaknesses that were also found in prior games such as Privateer 2, StarLancer definitely matches, and in several ways improves on, the strengths of those games." (April 28, 2000)
- Science Fiction Weekly - PC review by Mark Asher, B. "Aside from some stealth missions, most missions have a sense of sameness about them. It's fun, but it's not the dramatic experience provided by earlier Roberts games like Wing Commander 3." (April 24, 2000)
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